
Bloodborne’s semi-open world structure and hard-earned progression draw heavily from the Dark Souls and Demon's Souls games that made From famous, though the aggressive new pace of combat is all its own. These diving, rolling melee battles with an awesome arsenal of transforming melee weapons and tactical sidearms chiseled away my calluses and made me form new ones, even as a hardened Dark Souls veteran. Switching weapons between their light and heavy modes on the fly to string together combo-like attack chains in an engaging way injects a newfound versatility
It being overwhelmed by enemies is commonplace, but thanks to your ability to leech back lost health with quick counterattacks and to stun opponents with secondary weapons
in my opinion this game is amazing and challenging by game design itself but the disadvantage in this game
is a some bug that ruinning the game i would rate this game 9/10
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